Then came interpersonal interaction in a multiplayer environment. The first game of its kind was called DUNGEN. DUNGEN had players competing against each other to complete a series of missions. DUNGEN has been provided with new settings and drivers each time a user logs in.
In the late 1970s, the video game craze began as more and more families became more familiar with the computer. As a corollary, people began to write their own games for home computers. These programming hobbyists sold and sold these local games in the local market.
Other changes in the 1970s were home game consoles that used game cartridges. This means that people can collect game cartridges for a base unit instead of having massive game systems.
1980s: pause before the storm
The 1980s saw a growing craze for video games and computer games, but online games were still not in the offing. New games with better sound and graphics were introduced and gained popularity. Pole Position and Pac-man were the two most popular. It was during the 1980s that Nintendo introduced its first gaming system.
1990s: the revolution has begun
The 1990s saw tremendous growth in both popularity and technology due to the emergence of primarily 3D and multimedia media.
Myst, the intellectual adventure game, presented the games in CD-ROM format. The most sophisticated 3-D graphics hardware made possible FPS (First Person Shooter) games like Quake.
The late 1990s saw an explosive growth of the Internet, MUDs (multi-user dungeons) that made online games very popular. New and improved graphical interfaces that make people all over the world play with each other not only in FPS games but also in real-time strategy games (RTS games), as well as third-person games like Grand Theft Auto.
This was also the period when websites started offering online games like tetris, ping pong, mario bros, super Mario, and other free online flash games and non-flash games for free after signing up for them. This really pushed online gaming into a popular psyche.
21st century: the world is just a playground
DVD-CD-ROMs dominate the early years of the 21st century. The way online games are played has changed. The latest gaming systems like Sony’s Playstation and Microsoft’s X-box have network capabilities to allow people to play with each other in real time from all over the world. The huge broadband internet services have made it possible to play these games online in the strictest sense of the word.
The only downside to the ever-evolving technology of online gaming is that what you buy today may become obsolete by next year. Fortunately, for serious gamers, the online reselling industry for these games is huge. This reselling industry is just another component in the ever-changing history of online gaming.